Site news

A few weeks back I transitioned to a new hosting provider. Today I’ve finally got around to getting 0xc64 back online. I still need to get the old content back up, which should happen within the next 24 hours. I’ve been busy with my other passion in recent months (Pinball repairs) so have not done much on the C64 scene sadly. But hopefully transferring the content across for the site will give me a much needed jolt back into the land of C64 demo coding and back on track to produce something for the up coming Syntax demo party.

I am in the process of sorting out a few things to improve the site.

Firstly is the logo, which I hope will be sorted out sometime next week. Next up is a proper facebook page where I’ll be posting updates also, along with becoming active on twitter. I am also getting github sorted out so I can commit my source code and make all the routines I post about here available.

My main focus will remain on the coding, but I’d like to try and clean up a few things around here before progressing too much further. I want to be able to look back in 12 months and be amazed at how far I’ve come and what I achieved.

I should have two new routines to put up in the next day or so as well!

C64 Ready

It’s been almost 20 years since I last developed anything for the Commodore 64 in either BASIC or assembly language. I had been toying with the idea of getting my machine out in recent months and revisiting some of my old programs to see how my code design back then stacked up against my skills of today. Last weekend, I attended the Syntax ’13 demo party here in Melbourne and walked away convinced that I MUST pull my C64 out, revisit the system and work on producing a demo to submit at the next Syntax demo party to be held sometime late in 2014.
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