Test code

With the site up and running, I figured I’d next look at some sort of development environment to work with. My initial thoughts were to fire up my C64 and program directly on that. After some consideration I decided that this would not be the best approach. Having the C64 hooked up all the time at my desk would take up a lot of space. Plus I’d need to source a TV and find room for that too. Then there is the whole dealing with disks and typing on the C64 keyboard. While it would be the more authentic way to develop on it (and how I used to do it), it would be too counter productive. It’s a shame, I was looking forward to using my Action Replay cart again.
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C64 Ready

It’s been almost 20 years since I last developed anything for the Commodore 64 in either BASIC or assembly language. I had been toying with the idea of getting my machine out in recent months and revisiting some of my old programs to see how my code design back then stacked up against my skills of today. Last weekend, I attended the Syntax ’13 demo party here in Melbourne and walked away convinced that I MUST pull my C64 out, revisit the system and work on producing a demo to submit at the next Syntax demo party to be held sometime late in 2014.
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