6510

All posts tagged 6510

A little while back I put up a small tutorial on making a 1×1 text scroller. This tutorial builds on that foundation and becomes a dynamic 4×4 scroller. Why dynamic? I use this term since it builds each 4×4 character as needed, based on a character from a 1×1 font set. I achieve this by using a matrix of 16 character “patterns” that make up all possible 4×4 bit combinations. This is handy in situations where you’re pressed for memory in your intro and can achieve a 4×4 version of the 1×1 font for only an extra 128 bytes in font data.

4x4 C64 text scroller
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I’ve created a few single file intros now and have been interested in expanding out to something bigger. There are some pretty awesome one file demos around that I’d like to work my way towards, but I’d also like to be able to have the option to load content off disk. From some initial research, I found there were a handful of common loaders around that people used. My first thought was to dive in and learn to use one. Before I do that however, I wanted to take a step back and start from the start to gain a much deeper understanding of how loaders evolved. Many of the demos I grew up with in the late 80’s and early 90’s contained multiple parts that were loaded separately off disk (or tape) and I felt this would be a good starting point.

Simple C64 Loader
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What’s this? A new release and not a demo party in sight? I wanted to maintain some momentum this year with the goal of entering another demo into the next Syntax scene party. To make that possible, I figure it’s wise to keep active on the C64 and do a few smaller releases over the year. So with that, I present to you a small intro – 3172 – which is heavily influenced by old skool intros and cracktros.


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A very important component of any demo is having a kick arse SID chip track backing it. That means, we need to be able to play a track while performing some mastery of the raster bar. It was something I was dreading looking at, but turned out to be a very straight forward thing and only ended up taking about 10 minutes to get working.

C64 Music player running
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