sublime

All posts tagged sublime

Since posting screen shots of my code in previous posts, I’ve received a number of queries from people asking about what editor I’m using and what the syntax highlighting is. So I thought I’d go into it quickly.

My choice of editor is Sublime Text 2. I find it the most feature packed and flexible editor around. Plus I can use it on the Mac, Linux and Windows to maintain a consistent editing environment. When I began writing 6510 assembly a few weeks back, I couldn’t find much in the way of syntax highlighting for it. Once I settled on using the win2c64 assembler, I set about creating a custom theme and syntax highlighting definition to use with it.
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Test code

With the site up and running, I figured I’d next look at some sort of development environment to work with. My initial thoughts were to fire up my C64 and program directly on that. After some consideration I decided that this would not be the best approach. Having the C64 hooked up all the time at my desk would take up a lot of space. Plus I’d need to source a TV and find room for that too. Then there is the whole dealing with disks and typing on the C64 keyboard. While it would be the more authentic way to develop on it (and how I used to do it), it would be too counter productive. It’s a shame, I was looking forward to using my Action Replay cart again.
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